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๐Ÿ“„๏ธWhat's the best way to put video ad inside a game?

AppLixir offers video ads that can be shown as either rewarded or non-rewarded placements. Rewarded ad placements typically yield higher eCPMs (effective Cost Per 1000 Impressions), since they offer more engagement from users by allowing them to opt-in before watching an ad in exchange for some in-game reward. Making the most of video ads in your game is a design process like any other player facing feature. As a game developer, you should consider: โ€” Whatโ€™s in it for the player? โ€” How does this impact the player-flow? โ€” Is the incentive scaleable? โ€” How do we make sure this doesnโ€™t break the game?