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Unity / WebGL IntegrationUpdated 9 months ago

Step 5: Testing

To test the integration, you need to make a webGL build. Remember, that you have to deploy it to the website that you’ve stated in the project settings on applixir.com as a website URL. Otherwise, it won’t work in most cases, showing a set of errors in the JS console.

Here is an example of a Unity Game with AppLixir integration done according to the guide posted above. 

Live Link - https://js.applixirads.com/webgl/index.html 

In case of any issues you can’t find a solution for, please review the integration FAQ section, or contact the support at support@applixir.com

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